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King's Modifications.

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Dr.Pain
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Post  Gamee Wed Oct 06, 2010 9:42 pm

kingnickolas wrote:
Pkmmte wrote:
kingnickolas wrote:Soy perezoso.
I've always wanted to learn Japanese. Teach meh!
/me is jealous

That's Spanish for "I'm lazy." xD
Your awesome man. That made my day.

日本語を話すだけで人々が同性愛者です。
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Post  Pkmmte Wed Oct 06, 2010 10:20 pm

Gamee wrote:
kingnickolas wrote:
Pkmmte wrote:
kingnickolas wrote:Soy perezoso.
I've always wanted to learn Japanese. Teach meh!
/me is jealous

That's Spanish for "I'm lazy." xD
Your awesome man. That made my day.

日本語を話すだけで人々が同性愛者です。
stop with the spanish
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Post  Gamee Wed Oct 06, 2010 10:48 pm

stop with the cliché
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Post  KingNickolas Thu Oct 07, 2010 4:30 pm

Ok guys, time for today's update.
I got 19 pics here for you.
Enjoy. I think...

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As you can see, the non-upg tyrant is normal. Can anybody help with this?
I can't seem to find the file for it's models. Neutral
Same with s1 marauder and the other lisk.
Other than that, bring it on. I'm ready for constructive criticism.
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Post  The Hovel Humper Thu Oct 07, 2010 4:58 pm

King, for all the files KorX hasn't edited - Tremulous takes them from data.1.1.0.pk3

if you're on windows it should be under

c:/program files/tremulous/base

Just extract and copy. P.s. There's two boxes on the armoury what look really messy, is there a way to fix that?
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Post  GLAMEOW Thu Oct 07, 2010 5:04 pm

this is lookin good
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Post  KingNickolas Thu Oct 07, 2010 6:43 pm

The Hovel Humper wrote:King, for all the files KorX hasn't edited - Tremulous takes them from data.1.1.0.pk3

if you're on windows it should be under

c:/program files/tremulous/base

Just extract and copy. P.s. There's two boxes on the armoury what look really messy, is there a way to fix that?

Actually i did it wrong. I did the lasso thingy instead of the box.
I'll keep on working on it.
Thanks for the feedback and the help.
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Post  $$Luis$$ Thu Oct 07, 2010 8:45 pm

wow king, i love these pics, this mod is gonna be so awsome, dude i can't wait to use it
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Post  {Z}BlAdE Fri Oct 08, 2010 3:58 pm

All is good except:
1. All unmodded things.
2. No egg was shwon.
3. Hive doesn't look as good as last screenshot.
4. Is the plus sign on the medistation still red?
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Post  Pkmmte Fri Oct 08, 2010 4:52 pm

Truly amazing!
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Post  The Hovel Humper Fri Oct 08, 2010 5:21 pm

{Z}BlAdE wrote:All is good except:
1. All unmodded things.

He hasn't started them yet due to them not being in KorX's folder

{Z}BlAdE wrote:2. No egg was shwon.

Yes, that wasn't part of KorX either. That is an original Tremulous model.

{Z}BlAdE wrote:3. Hive doesn't look as good as last screenshot.

I disagree, I would rather have some white and some black instead of just a dull Grey.

{Z}BlAdE wrote:4. Is the plus sign on the medistation still red?

I duuno, probably think not.
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Post  KingNickolas Fri Oct 08, 2010 10:08 pm

Last message:
kingnickolas wrote:
{Z}BlAdE wrote:All is good except:
1. All unmodded things.
2. No egg was shwon.
3. Hive doesn't look as good as last screenshot.
4. Is the plus sign on the medistation still red?

The hive is unchanged. That's natural tremulous shading.
The plus is black. =P
As hovel said, i haven't started the defaults yet due to not knowing where they were. (TEEHEE)
More will be posed in a hour or so.



Now for the update....
Today I don't really have much to post since all that needed to be modded was just a few things. I still have a few ideas up my sleave though, and i will keep you informed about what gets done.

Here are the screenies:
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HOLY SHIT AN ASS HOLE!!!!
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NOTE: I did not modd that ass crack. I think that's default. 0.o

What's new with the human, i think i darkened the metal a little bit, so that explains why i was looking there.... Right?

Anyways, I'm thinking of making the plus black instead of red, and making the armory have more contrasting colors to match the medistation. Also the adv lisk needs some work. Is that green? 0.o

Does anyone know how to make a new class or weapon open to the teams?
I'd like to add shadow's sweet guns and the two infamous grangers that show up everywhere. Unfortunately i have no idea how. If you can send me files that i can put in the pk3, then i will definitely put it in. Wink

That might be it for today. idk. But please send some comment regardless. Like some constructive criticism, or a new idea that you think would be cool. Now that I'm almost done with this mod, it's time to start thinking of new ideas, or additions to this mod.
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Post  Shadow Fri Oct 08, 2010 10:25 pm

I would add the weapons I am making...if the fing modeler on the tremulous.net forums would pm me the md3s...
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Post  DucTape Fri Oct 08, 2010 11:23 pm

kingnickolas wrote:Does anyone know how to make a new class or weapon open to the teams?
I'd like to add shadow's sweet guns and the two infamous grangers that show up everywhere. Unfortunately i have no idea how. If you can send me files that i can put in the pk3, then i will definitely put it in. Wink
You need to code and compile stuff to do that. Not just edit some image files.
If you're up for it go on KoRx forums and ask Aaron or someone.
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Post  The Hovel Humper Sat Oct 09, 2010 4:04 am

DucTape wrote:
kingnickolas wrote:Does anyone know how to make a new class or weapon open to the teams?
I'd like to add shadow's sweet guns and the two infamous grangers that show up everywhere. Unfortunately i have no idea how. If you can send me files that i can put in the pk3, then i will definitely put it in. Wink
You need to code and compile stuff to do that. Not just edit some image files.
If you're up for it go on KoRx forums and ask Aaron or someone.

To code the Game.qmv to just need to download the KorX tarballs @ Here

Alot of it is other data I genuinely don't think you need (Like models and granger foley)

\korx032_r425\korx\src\game < There are all the files for the Game.qmv
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Post  swamp-cecil Sat Oct 09, 2010 5:36 am

it looks like the kind of egg you can throw at someones house Razz . those arent the best texture sets.
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Post  Dr.Pain Sat Oct 09, 2010 6:26 pm

Did you change the bullets/small things?
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Post  KingNickolas Sat Oct 09, 2010 7:26 pm

Some of them yes. But only because they were gba material.
I don't want everything to be from a different mod now do i?
Also I'd like to know whats so bad about the eggs. Neutral
They match the color plattet right?
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Post  Dr.Pain Sat Oct 09, 2010 7:33 pm

Lol swamp is picky dont let him get to you
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Post  The Hovel Humper Sun Oct 10, 2010 3:29 am

Dr.Pain wrote:Lol swamp is picky dont let him get to you

Guys can we keep to topic please?

If you want to post, Do it about Kings mod's. Thank you.

Anyway king, I'm glad you cleaned up the armoury, It's looking good. Also to see the front of the ckit is an improvement as well. What date is it going to be released (About?)
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Post  swamp-cecil Sun Oct 10, 2010 3:49 am

kingnickolas wrote:Some of them yes. But only because they were gba material.
I don't want everything to be from a different mod now do i?
Also I'd like to know whats so bad about the eggs. Neutral
They match the color plattet right?

the egg has a bright colour, and uses only one. use a gray-ish egg and make the edges a little more lighter.
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Post  KingNickolas Sun Oct 10, 2010 4:50 am

I just thought of a new mod idea guys.
Customizable helmets & larmour. (like color)
I was just on the server with camper, and he confirmed that it could be done.
But it will require some coding to do, so this one might take a while.

What basically i think i need to do, is edit the code, game qvm, add some textures, and i'm done.
Some help would be greatly appreciated though.


Also relating to the current mod:
I think I'll make the eggs have black stripes to cool them down.
I still have quite a bit to do there...
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Post  The Hovel Humper Sun Oct 10, 2010 5:20 am

kingnickolas wrote:I just thought of a new mod idea guys.
Customizable helmets & larmour. (like color)
I was just on the server with camper, and he confirmed that it could be done.
But it will require some coding to do, so this one might take a while.

What basically i think i need to do, is edit the code, game qvm, add some textures, and i'm done.
Some help would be greatly appreciated though.


Also relating to the current mod:
I think I'll make the eggs have black stripes to cool them down.
I still have quite a bit to do there...

You do know there's 4 or file separate files you'll need to edit and there's over 600 in total. It'll take a while
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Post  KingNickolas Sun Oct 10, 2010 6:44 am

Last of the BaW mod.
It's finished. (I think)

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I took swamp's suggestion. Now the middle of the egg looks shiney.

Also, you guys don't know this, but I've had some trouble with the flamer. It's all fixed now though, and it's exactly how i wanted it.

Download link for it all:
https://sourceforge.net/projects/bawmodtremulous/files/Baw%20Mod.zip/download

It's a bit hefty i think. =/
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Post  Dr.Pain Wed Oct 13, 2010 2:26 pm

Can you change the arcs textures too so it's all black n white
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