King's mapping...

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King's mapping...

Post  KingNickolas on Wed Aug 11, 2010 7:13 pm

OK
I've decided on a design for a map...
So far, it's gonna be a really simple map, that is wide open.
But there are gonna be many features to it.
There will be portals taking you to different environments...
There will be four cannons on the map that shoot a player all the way across in order to get to the other base faster.
(And yes there may be a Granger Porn room)
I'm having some trouble explaining, so here is a couple screenies of the development so far...

*Update*
What has been added:
Two sniping posts high in the sky.
Two more rooms.
4 Teleport houses that will replace the jumping pads that were supposed to launch people across the map.

First, The sniping posts:



Now the two added rooms. These are still under heavy development:



This is what the Teleport houses will look like:


The default bases will undergo more heavy development also. Right now I think they are a little too open, so later I think I'll make them actual bases.
Here is basically what the human base looks like, the alien base is pretty much the same right now:


Still mapping. I'll hopefully get a Beta in soon, but first I'd like some help.
I can't seem to be able to create any jump pads. I follow the instructions that it says in KEYS, but I'm still a little confused. Can somebody take me through the steps of making one? Thanks. See you all later!


Last edited by kingnickolas on Sun Aug 15, 2010 12:50 am; edited 4 times in total
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Re: King's mapping...

Post  Mr. Pirate on Wed Aug 11, 2010 7:44 pm

A bad cannon modification.
*coughQweefcough*
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Re: King's mapping...

Post  Shadow on Wed Aug 11, 2010 7:59 pm

A large map with multiple teleport//ramps and with many building spots, and a room with some porn...that's about all you need
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Re: King's mapping...

Post  Shadow on Wed Aug 11, 2010 8:00 pm

Mr. Pirate wrote:A bad cannon modification.
*coughQweefcough*

Sorry for double post but did you cough a qweef...
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Re: King's mapping...

Post  QweefZilLa on Wed Aug 11, 2010 8:43 pm

Mr. Pirate wrote:A bad cannon modification.
*coughQweefcough*
hey Sad its still under construction
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Re: King's mapping...

Post  KingNickolas on Wed Aug 11, 2010 9:04 pm

xD Qweef.

Also , I have decided to do a cannon map.
But one problem: How do I make a cannon?
I'm kinda confused about the concept of flinging a person way up in the sky.

Right now it's in its mega-alpha stage. Meaning everything is caulk.
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Re: King's mapping...

Post  QweefZilLa on Wed Aug 11, 2010 9:07 pm

kingnickolas wrote:xD Qweef.

Meaning everything is caulk.
I would love to see your caulk lol jk but you have to make a cylinder and add a push thingy
http://www.youtube.com/watch?v=MN66OqaJQNg&feature=related
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Re: King's mapping...

Post  KingNickolas on Fri Aug 13, 2010 10:28 pm

Update.
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Re: King's mapping...

Post  The Hovel Humper on Sat Aug 14, 2010 4:23 am

Perhaps extendible walls at As2/Hs2 for sniping?
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nice

Post  Raven_God on Mon Aug 16, 2010 10:34 am

nice so far but you need to get the birght of the whit rooms a little lower
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