Otrolig V1.3

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Otrolig V1.3

Post  The Hovel Humper on Tue May 31, 2011 8:59 am

Been a while since I last posted about Otrolig. I am now on version 1.3

all the files you'll need for it are here: Repo












































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Re: Otrolig V1.3

Post  GLAMEOW on Tue May 31, 2011 9:47 am

i didn't think it was possible for the granger to get any better than it already was.

hovel, you have done the impossible!
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Re: Otrolig V1.3

Post  DucTape on Tue May 31, 2011 9:58 am

Are there any non purely cosmetic differences?
Also, HIPPIE GRANGER!
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Re: Otrolig V1.3

Post  The Hovel Humper on Tue May 31, 2011 11:23 am

DucTape wrote:Are there any non purely cosmetic differences?
Also, HIPPIE GRANGER!

This mod is partly created by me but it's mainly aload of old mods smashed into one. I will give credit where credit is due

Theres Stage 4 with a working armoury but nothing has been added for S4 yet, alot of the sounds are differant including taunts which are 'Giggity' for human. Tell you what, have a changelog.

06/10/2010

- Added Multicolour flame
- Changed MD t`o Seeek Massdriver
- Changed gfx/mdriver/
- Changed models/weapons/mdriver/
- Changed scripts
- Changed Seek Md sound to Photon.
- Changed Human taunt to 'Giggity'

07/10/2010

- Deleted Granger Foley
- Added I Bagged A Noob
- Changed main.menu bottom text
- Changed main.menu to play I bagged a noob

08/10/2010

- Changed Help.txt (The Help Menu)
- Name created for mod - Otrolig! (Incredible in Swedish)

09/10/2010

- Added Armoury 2

10/10/2010

- Edited Tremulous.h for Armoury 2
- Edited Bg_public.h to Game Version
- Same for Armoury 2
- Same for S4?

14/02/2011

- Tested
- Giggity Not working
- Zoom sound for Mdriver not working (No error though)
- No Sign of S4

15/02/2011

- Found suspected problem and fixed massdriver zoom
- Found suspected problem for Taunt
- Tested (No. 2)
- Found Multicolour Grenades
- Massdriver sound now working
- Taunt not
- May have found other reason
- Server started
- Test No. 3
- Giggity working but slow
- Got new giggity, edited to make shorter
- Found Power down, made faster and reversed to make Mdriver zoom
- Converted all three to WAV
- Put into folders
- Sound zipped and renamed
- Started server with new files
- Tested
- Everything working fine besides s4

17/02/11

- Changed front logo from 'KoRx' to 'Otrolig'

23/02/11

- Changed normal luci ball to 'The Campers' (CoRx)

24/02/11

- Edited Bg_misc for weapon stages 4
- And Armoury 2
- Edited g_main.c
- Changes esd vote percent to 74
- Added show killed Hp 1 to default
- Changed website spam message
- Added a stage 3 Threshhold on Stage 4

25/02/11 (Early morning 0:00-2:00)

- Edited bg_public.h
- Change game name to Otrolig
- Added S4 into stages
- Tried to compile Error found, ',' or '}' before s5
- Found and fixed error
- Tried to compile No.2
- Error in common.c - Not halted
- Error in net_ip.c - Not halted
- Numerous errors in unzip.c - Not halted
- Game, Cgame, ui (QVM) and Tremded
- Game testing
- Game failed. Nothing changed?
- Found KorX vm still in mod folder, delted.
- Game test No. 2
- Same as No. 1
- Looked into problem
- Found nothing
- Recompiling to compare otrolig in current folder and new otrolig filesize
- New otrolig filesize 1Kb more
- Old Otrolig is same as KoRx
- Rezipped new ones
- Overall vm filesize larger
- Game test No.3
- Game name (Otrolig) worked, game.qvm working
- Stage 4 working
- Armoury working (I see weapons)
- Ckit working
- No sign of Armoury two

25/02/11 (afternoon)

- Searched throught all files to find errors
- Found four errors in various files
- Found 2 + 3 Thresh in 'Tremulous.h'
- Added No. 4
- Changed default buildpoints to 140 from 100
- Compiled
- Arm2.cfg non existant
- Found arm.cfg
- Copied arm.cfg
- Edited arm.cfg
- Renamed arm.cfg to arm2.cfg
- Re Zipped
- Test
- Test failed

26/02/11

- Changed Max human stages and other tweaks
- Compiled
- Tested
- Works, S4 and the Threshold
- Armoury not working
- Added Armoury files to Ui
- Changed korx to otrolig
- Edited help.txt, General spelling errors
- Added stage four help
- Error on main page 'LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported.'
- Saved without compression to hopefully fix the problem
- Added transparency to otrolig.tga
- Tested
- Failed
- Delted ds1*1 as it came up with a small error what bugged me
- Taken away the alpha channel
- Tested
- Working
- Granger skin isn't working

24/05/2011

- Added 'arm2' at 'I:\otrolig\data\models\buildables'
- Added files for sides, front ect
- Added armour2.shader
- Made by using other shaders as refrences
- set red streak and red blob to blue (I know, Name. Yadayadayada)

26/05/2011

- Changed Medi Base to one from dMOD-1.1
- Added builder.jpg from 'zzzNux-HippieGranger'
- Changed psaw.jpg
- Attempted to change ring.tga, differnt folder layout.
- Used arm_body.jpg and arm_parts.jpg from WonderMod-1.4
- Changed level1.jpg and added level1upg.jpg
- Changed nebula.jpg and nebula_2.jpg
- Changed lcannon.jpg
- Changed psaw files
- Chain.jpg
- Flash.jpg
- psaw.jpg
- psaw_glow.jpg
- Changed shotgun.jpg
- Changed human_bsuit.jpg from 'z-bsuit_urban'
- Changed green_acid.tga from 'z-rainbowcolors'
- Added tesla_bolt.jpg from 'zz-rotacak-colorful-06'
- Changed crosshair-psaw.tga from Superpie Xhairs
- Added two files from 'zzz-superpie-xhairs-1.1'
- crosshair-chaingun.tga
- crosshair-lcannon.tga
- Changed intro music to 'black box in the ground' By Danosongs.com

30/05/2011

- Changed version to 1.2
- Tested
- Giggity not working
- Granger on main menu has no texture
- Added Bsuit sound folder with intention of including a deep 'Giggity'
- Changed bsuit taunt to Deep 'giggity'
- Changed the ckit front to match otrolig and to tesla. (I know, S1 yadada)
- Made new CKit screen

31/05/2011

- Changed granger files in Ui/Assets
- changed connect.menu to go with it
- changed loading.menu
- change ingame.menu aswell
- Added files from 'zzz-WolfbrmodB5'
- blue_particle.tga - gfx/blaster
- orange_particle.jpg - gfx/blaster
- orange_particle.tga - gfx/blaster
- flare_01.jpg - gfx/grenade
- creep.tga - gfx/misc
- Changed red_blob.tga and red_streak.tga to blue
- changed greeb_acid.tga to acid.tga - gfx/sprites
- Changed Primary_1,2,3 and 4.jpg to blue - gfx/xael
- Changed all arm files in models
- Added eggpod files
- pod_body.jpg
- pod_tendrils.jpg
- Changed medi files
- Medi_base.jpg
- Medi_cone.jpg
- Added medi files
- Added weapon.cfg to grenade and blaster
- Added grenade.jpg
- Added all Lgun files
- medi_base_glow.jpg
- medi_cone.tga
- red_cross.tga
- Changed mgturret files
- turret_barrel.jpg
- turret_coil.tga
- turret_shiney.jpg
- turret_top.jpg
- Added mgturret files
- turret_burrel_glow.jpg
- turret_base.jpg
- turret_top_glow.jpg
- t_flash.jpg
- Added repeater_body.jpg
- Changed human_bsuit_glow.jpg
- edited weapon.cfg for prifle
- added green_blob.tga
- edited blue_streak.tga to green
- used rifle-shell.jpg from mod above
- added shotgun-shell.jpg

- Version 1.3

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Re: Otrolig V1.3

Post  KingNickolas on Tue May 31, 2011 1:29 pm

I love the granger. :3

good job hovel.

(Every thing else is awesome as well. ;D )
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Re: Otrolig V1.3

Post  $$Luis$$ on Tue May 31, 2011 9:19 pm

wow look at the work and detail you put into this hovel, dude this is the most impressive thing ive seen ok Very Happy
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