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another one of swamps silly ideas

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Sephiroth
swamp-cecil
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Post  swamp-cecil Tue Sep 28, 2010 1:07 pm

like kayla suggested, we can have a angel/demon granger, but in a seperate mod >: )
in halo reach, there is a mode called invasion. one team has to breach certain areas and stay in them for a while, then go to the next stop and stay in there for a while, then carry an object to a point while the other team has to defend.

Here i my idea:
(using map atcs)
-demon grangers respawn in alien default.
-angel grangers respawn in human default.
-demon grangers must complete objectives
-one idea for an objective can be to destroy all of a certain structure (possibly low-life overmids). like in atcs, one can be in the bunker, on the bunker roof, the hallway and the human default.
-another mode can be demons have to capture angels "flag" and bring it back to their base.

possible add-ons
different classes

-scout-
speed: high
meele: medium
ranged: low
hp: medium
mouse3: sprint

-brawler-
speed: medium
meele: high
ranged: low
hp: high
mouse3: charge

-ranger-
speed: medium
meele: low
ranged: high
hp: low
mouse3: goon barb

-normal-
speed: medium
meele: medium
ranged: medium
hp: medium
mouse3: wallwalk

-medic-
speed: low
meele: low
ranged: medium
hp: high
mouse3: create booster: breaks in two minuites and recharge in 4 minuites

third ability can be left out if to hard to code. if third ability left out, medic heals all around it and gives poison to ppl at ful hp
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Post  Sephiroth Tue Sep 28, 2010 1:30 pm

Um... I would say Like the idea, but will we be able to just download it from the server?
It's just that I can't really download from uploading sites

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Post  Granger Hunter Tue Sep 28, 2010 1:49 pm

Hell yeah swamp, just I want to say one thing...You know that is gonna take alot of work...I would be willing to help with the classes (I want a melee human class, Maybe give it a sword?), making the stats and what not

But something I would recommend, instead of evolving from the basic unit, the basic units each have 2 evolves, that are upgrades to it, and the different classes cost evos to spawn from at the start...etc...I could go on for a really long time on this...make it more like tf2 and such games like that

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Post  Shadow Tue Sep 28, 2010 1:51 pm

Yeah, I second what hunter said, we probably could spend a week working on it (School work allowing of course...)
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Post  swamp-cecil Tue Sep 28, 2010 3:16 pm

Granger Hunter wrote:Hell yeah swamp, just I want to say one thing...You know that is gonna take alot of work...I would be willing to help with the classes (I want a melee human class, Maybe give it a sword?), making the stats and what not

But something I would recommend, instead of evolving from the basic unit, the basic units each have 2 evolves, that are upgrades to it, and the different classes cost evos to spawn from at the start...etc...I could go on for a really long time on this...make it more like tf2 and such games like that

i dont think you want:
Our controll points has been captured
either way, i cant make graphics or model. it is just a sugggestion
EDIT: we can ask harraps to use tremsilver
MOAR EDIT: link: http://tremulous.net/forum/index.php?topic=12970.0
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Post  Gamee Wed Sep 29, 2010 11:24 pm

I can't wait to see the drafts of your source code for this concept.
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Post  GLAMEOW Thu Sep 30, 2010 5:40 am

something like domination might work

http://risujin.org/tremulous/
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