korx 3.2 oppinion / facts

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korx 3.2 oppinion / facts

Post  QweefZilLa on Thu Jul 29, 2010 3:19 pm

It's sort of early to say but i like the new version. The slow down on the xeal is good but shooting upstairs make me rage xD.
I heard the dragoon pounce might be stronger but i cant tell ?
They kept the shotgun grenade spam ftw.
New emots Smile
if you know of any other changes please post
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Re: korx 3.2 oppinion / facts

Post  DucTape on Thu Jul 29, 2010 3:23 pm

They fixed a lot of bugs, like retribution points.
I'll just post this link to the changelog in fact-
http://pastebin.com/pLSFSk8T
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Re: korx 3.2 oppinion / facts

Post  QweefZilLa on Fri Jul 30, 2010 7:43 am

aw man i noticed today that killing eggs only give you 200 creds :'(
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Re: korx 3.2 oppinion / facts

Post  The Hovel Humper on Wed Aug 04, 2010 1:08 pm

I don't like the new Kor, it had a massive teleport bug when it first came out, whenever somebody went through the teleporter the server crashed, and moobot restet it

Long live Moobot! <3
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Re: korx 3.2 oppinion / facts

Post  KingNickolas on Wed Aug 04, 2010 6:08 pm

Your right, it probably is way too early right now.
But we'll see what happens...
Hopefully it won't take too much getting used to.


QweefZilLa wrote:aw man i noticed today that killing eggs only give you 200 creds :'(

OMG NO WAY WTF???

That was my only source of creds before.
Rushing the om was like charging strait into a gold mine! (OK maybe a deadly gold mine with acis spouting from the walls...)

Aww well, 200 creds isn't that much, but i guess 1200 was quite a bit...
Better balance?
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Re: korx 3.2 oppinion / facts

Post  QweefZilLa on Wed Aug 04, 2010 6:47 pm

kingnickolas wrote:Your right, it probably is way too early right now.
But we'll see what happens...
Hopefully it won't take too much getting used to.


QweefZilLa wrote:aw man i noticed today that killing eggs only give you 200 creds :'(

OMG NO WAY WTF???

That was my only source of creds before.
Rushing the om was like charging strait into a gold mine! (OK maybe a deadly gold mine with acis spouting from the walls...)


Aww well, 200 creds isn't that much, but i guess 1200 was quite a bit...
Better balance?
It was 900 before lol but if you destroy the overmind you get 2000 im not sure what it was before ??
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Re: korx 3.2 oppinion / facts

Post  Bor. on Wed Aug 04, 2010 10:53 pm

QweefZilLa wrote:
It was 900 before lol but if you destroy the overmind you get 2000 im not sure what it was before ??

900 for a destroyed egg and 1350 credits did you get if you destroyed the OM
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Re: korx 3.2 oppinion / facts

Post  The Hovel Humper on Thu Aug 05, 2010 4:20 am

Well i think Glamow had some problems with 3.1, i couldn't see any but he wanted to change to the latest one.

Oh server facts

For now it can hold up to 8 players
My average ping is 150 (not including lag spikes) (I'm in England)
The server name goes by bor's colours on trem.
96.61.93.82 is it's ip address
29000 is it's port.
maps can be manually added to the server folder
The admin.cfg only goes up to level 5 for now (untill glame find bors)

The Http redirect does NOT work as far as i know.

If i or anyone doesn't figure it since it goes up, just goto kor first download the files, then go back.

I think Sv_pure is set to 1, we may need to change that

Min ping is 0
Max ping is 1000

I don't know if there are any admin spots (you might want some)

Thats all i know about the server so far. Thanks from Shaun. Bouncing Granger
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