King's mapping...
+2
Mr. Pirate
KingNickolas
6 posters
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King's mapping...
OK
I've decided on a design for a map...
So far, it's gonna be a really simple map, that is wide open.
But there are gonna be many features to it.
There will be portals taking you to different environments...
There will be four cannons on the map that shoot a player all the way across in order to get to the other base faster.
(And yes there may be a Granger Porn room)
I'm having some trouble explaining, so here is a couple screenies of the development so far...
*Update*
What has been added:
Two sniping posts high in the sky.
Two more rooms.
4 Teleport houses that will replace the jumping pads that were supposed to launch people across the map.
First, The sniping posts:
Now the two added rooms. These are still under heavy development:
This is what the Teleport houses will look like:
The default bases will undergo more heavy development also. Right now I think they are a little too open, so later I think I'll make them actual bases.
Here is basically what the human base looks like, the alien base is pretty much the same right now:
Still mapping. I'll hopefully get a Beta in soon, but first I'd like some help.
I can't seem to be able to create any jump pads. I follow the instructions that it says in KEYS, but I'm still a little confused. Can somebody take me through the steps of making one? Thanks. See you all later!
I've decided on a design for a map...
So far, it's gonna be a really simple map, that is wide open.
But there are gonna be many features to it.
There will be portals taking you to different environments...
There will be four cannons on the map that shoot a player all the way across in order to get to the other base faster.
(And yes there may be a Granger Porn room)
I'm having some trouble explaining, so here is a couple screenies of the development so far...
*Update*
What has been added:
Two sniping posts high in the sky.
Two more rooms.
4 Teleport houses that will replace the jumping pads that were supposed to launch people across the map.
First, The sniping posts:
Now the two added rooms. These are still under heavy development:
This is what the Teleport houses will look like:
The default bases will undergo more heavy development also. Right now I think they are a little too open, so later I think I'll make them actual bases.
Here is basically what the human base looks like, the alien base is pretty much the same right now:
Still mapping. I'll hopefully get a Beta in soon, but first I'd like some help.
I can't seem to be able to create any jump pads. I follow the instructions that it says in KEYS, but I'm still a little confused. Can somebody take me through the steps of making one? Thanks. See you all later!
Last edited by kingnickolas on Sun Aug 15, 2010 12:50 am; edited 4 times in total
KingNickolas- Bouncing Granger!
- Posts : 2007
Join date : 2010-07-29
Age : 111
Location : Dead, just for luis.
Re: King's mapping...
A bad cannon modification.
*coughQweefcough*
*coughQweefcough*
Mr. Pirate- Dragoon
- Posts : 226
Join date : 2010-07-31
Age : 26
Location : Canada, eh
Re: King's mapping...
A large map with multiple teleport//ramps and with many building spots, and a room with some porn...that's about all you need
Shadow- Granger
- Posts : 712
Join date : 2010-07-26
Age : 39
Location : Inside the internet
Re: King's mapping...
Mr. Pirate wrote:A bad cannon modification.
*coughQweefcough*
Sorry for double post but did you cough a qweef...
Shadow- Granger
- Posts : 712
Join date : 2010-07-26
Age : 39
Location : Inside the internet
Re: King's mapping...
hey its still under constructionMr. Pirate wrote:A bad cannon modification.
*coughQweefcough*
QweefZilLa- Granger
- Posts : 704
Join date : 2010-07-25
Age : 34
Location : USA east coast
Re: King's mapping...
xD Qweef.
Also , I have decided to do a cannon map.
But one problem: How do I make a cannon?
I'm kinda confused about the concept of flinging a person way up in the sky.
Right now it's in its mega-alpha stage. Meaning everything is caulk.
Also , I have decided to do a cannon map.
But one problem: How do I make a cannon?
I'm kinda confused about the concept of flinging a person way up in the sky.
Right now it's in its mega-alpha stage. Meaning everything is caulk.
KingNickolas- Bouncing Granger!
- Posts : 2007
Join date : 2010-07-29
Age : 111
Location : Dead, just for luis.
Re: King's mapping...
I would love to see your caulk lol jk but you have to make a cylinder and add a push thingykingnickolas wrote:xD Qweef.
Meaning everything is caulk.
https://www.youtube.com/watch?v=MN66OqaJQNg&feature=related
QweefZilLa- Granger
- Posts : 704
Join date : 2010-07-25
Age : 34
Location : USA east coast
Re: King's mapping...
Update.
KingNickolas- Bouncing Granger!
- Posts : 2007
Join date : 2010-07-29
Age : 111
Location : Dead, just for luis.
Re: King's mapping...
Perhaps extendible walls at As2/Hs2 for sniping?
The Hovel Humper- Bouncing Granger!
- Posts : 1051
Join date : 2010-07-26
Age : 29
Location : Keeping the glameows away from my maras
nice
nice so far but you need to get the birght of the whit rooms a little lower
Raven_God- Basilisk
- Posts : 44
Join date : 2010-08-04
Age : 29
Location : netherland
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