New classes and weapons

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Total Votes : 31

New classes and weapons

Post  Shadow on Tue Aug 17, 2010 9:50 am

Angel Granger and Demon Granger
Health: 100
Damage: 20
Cost: 1 Evo (must evolve from battle granger

SMG (These will either be uber weapons for s3, or s4 weapons...to be decided)
Clip size=50 shots
Reload time=rifle speed
Clip count= 10 Clip Count with ammo box/bsuit= 15
Damage per shot= 10
Rate of Fire=25 shots a second
Cost=3000 creds

Kamikaze Granger (again...this is either an uber weapon...or an s4 weapon)
Kamikaze Granger
Health=1000
Damage=1000
Cost=9 evos (Evolve to rant and then after 9 evos evolve to kamikaze granger)
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Re: New classes and weapons

Post  Pkmmte on Tue Aug 17, 2010 10:50 am

I kinda already started working on the Angel Granger model.
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Re: New classes and weapons

Post  The Hovel Humper on Tue Aug 17, 2010 11:32 am

We can add more... If i find the file for the desc ect so it will so up in the Armoury of the evolve box... WAH
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Re: New classes and weapons

Post  {Z}BlAdE on Tue Aug 17, 2010 4:51 pm

|Acid| iShadow wrote:
SMG (These will either be uber weapons for s3, or s4 weapons...to be decided)
Clip size=50 shots
Reload time=rifle speed
Clip count= 10 Clip Count with ammo box/bsuit= 15
Damage per shot= 10
Rate of Fire=25 shots a second
Cost=3000 creds

Kamikaze Granger (again...this is either an uber weapon...or an s4 weapon)
Kamikaze Granger
Health=1000
Damage=1000
Cost=9 evos (Evolve to rant and then after 9 evos evolve to kamikaze granger)
How do you figure smg = 3000 creds? that would leave human vulnerable without armour, leaving no way to escape death unless they camp...

and the cost for the kamikaze granger is 18 evos not nine lol :) but whatever you wanna say my freind! :p
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Re: New classes and weapons

Post  Shadow on Tue Aug 17, 2010 4:59 pm

{Z}BlAdE wrote:
|Acid| iShadow wrote:
SMG (These will either be uber weapons for s3, or s4 weapons...to be decided)
Clip size=50 shots
Reload time=rifle speed
Clip count= 10 Clip Count with ammo box/bsuit= 15
Damage per shot= 10
Rate of Fire=25 shots a second
Cost=3000 creds

Kamikaze Granger (again...this is either an uber weapon...or an s4 weapon)
Kamikaze Granger
Health=1000
Damage=1000
Cost=9 evos (Evolve to rant and then after 9 evos evolve to kamikaze granger)
How do you figure smg = 3000 creds? that would leave human vulnerable without armour, leaving no way to escape death unless they camp...

and the cost for the kamikaze granger is 18 evos not nine lol Smile but whatever you wanna say my freind! :p

How you do that...Buy bsuit, biokit, grenade, luci, and surge
get 2000 credits...sell luci, you now have 2600, sell surge and nade, you now have 3050..buy the gun...camp for a bit, get the surge back (blaster) then go attack
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Re: New classes and weapons

Post  {Z}BlAdE on Tue Aug 17, 2010 5:06 pm

True... I forgot this was KorX mod lol dupid me
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Re: New classes and weapons

Post  The Hovel Humper on Tue Aug 17, 2010 5:13 pm

{Z}BlAdE wrote:
|Acid| iShadow wrote:
SMG (These will either be uber weapons for s3, or s4 weapons...to be decided)
Clip size=50 shots
Reload time=rifle speed
Clip count= 10 Clip Count with ammo box/bsuit= 15
Damage per shot= 10
Rate of Fire=25 shots a second
Cost=3000 creds

Kamikaze Granger (again...this is either an uber weapon...or an s4 weapon)
Kamikaze Granger
Health=1000
Damage=1000
Cost=9 evos (Evolve to rant and then after 9 evos evolve to kamikaze granger)
How do you figure smg = 3000 creds? that would leave human vulnerable without armour, leaving no way to escape death unless they camp...

and the cost for the kamikaze granger is 18 evos not nine lol Smile but whatever you wanna say my freind! :p

He said nine, probably didn't make it clear that you would already be a Adv. Rant
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Re: New classes and weapons

Post  {Z}BlAdE on Tue Aug 17, 2010 5:14 pm

Yeah thats why i was confused!
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Re: New classes and weapons

Post  Menace13 on Tue Aug 17, 2010 5:17 pm

SMG and Kamakaze Granger are WAY too cheap to be included.

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Re: New classes and weapons

Post  Shadow on Tue Aug 17, 2010 5:18 pm

way to cheap???
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Re: New classes and weapons

Post  {Z}BlAdE on Tue Aug 17, 2010 5:19 pm

Yeah, DMG needs to be turned down a bit, but I do like the HP on the kamikaze! And also it would be a good idea to make a new armor so you could match the HP of the kamikaze granger if it is added
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Re: New classes and weapons

Post  Shadow on Tue Aug 17, 2010 5:20 pm

its designed so that the SMG can take out the kamikaze granger before it gets to your base
and the SMG's ammo is going to be a special ammo...that is gonna cost money...250 creds per refil
so you can't just spam..you need to make sure you take out people...and fast
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Re: New classes and weapons

Post  The Hovel Humper on Tue Aug 17, 2010 5:23 pm

I don't even know if it can be added yet. Untill i find the file!

Can someone else look for a bit? ;(
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Re: New classes and weapons

Post  {Z}BlAdE on Tue Aug 17, 2010 5:24 pm

YEAH! tomorrow...
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